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Final Fantasy 25th Anniversary

Twenty-five years ago, our company launched a game called Final Fantasy. It was the result of a lot of hard work and dedication. It was also the start of a franchise that would go on to capture the hearts of millions of players around the world.

As we celebrate Final Fantasy’s 25th anniversary, we look back on a series that contains 14 installments, numerous spin-off games, and all sorts of merchandise. We are always impressed by the love our fans show for this franchise.

To celebrate this amazing milestone in the history of Final Fantasy, we’re putting a number of Final Fantasy titles on sale on PlayStation Network, starting when PSN updates tomorrow. For two weeks, the following titles will be on sale in PlayStation Store for 50% off.

We hope you enjoy these classic titles — the memories they evoke, and the new memories they will create.

Via: Posted by Shinji Hashimoto // Senior Executive Managing Officer, Square Enix // Sony PlayStation Blog

PlayStation Network Down

Sony has released a Questions list that can be found here: http://us.playstation.com/support/answer/index.htm?a_id=2356

  • April 19th – Amazon:

Dear Amazon Web Services Customer,

We’re excited to announce the launch of live HTTP streaming for Amazon CloudFront, AWS’s easy-to-use content delivery network.

Using Amazon CloudFront with Amazon EC2 running Adobe’s Flash Media Server and Amazon Route 53 (AWS’s DNS service), you can now easily and cost-effectively deliver your live video via AWS. And, we’ve made it simple to get started by creating an AWS CloudFormation template that handles all of the provisioning and sequencing for all the AWS resources you need for this live streaming stack.

Portal 2 on Steam, XB360 and PS3, SOCOM 4 Launches.

  • April 20th – GigaOm:

The first graph gives an idea of normal Amazon EC2 response times over the last 30 days, but notice the US-EAST region start to spike at April 20.

The outage that affected a hundreds of applications running in the provider’s US-EAST region is almost resolved, more than 24 hours after a “networking event” took down a number of popular services, including EC2, Elastic Block Storage and Relational Database Service.

We continue to see progress in recovering volumes, and have heard many additional customers confirm that they’re recovering. Our current estimate is that the majority of volumes will be recovered over the next 5 to 6 hours.

First 24 hours of outage (worldwide)

EC2 Outage

Foursquare, Quora, Amazon, Sony, Apple, Reddit, Hootsuite, Wattpad – All went down.

  • April 21st – Sony:

While we are investigating the cause of the Network outage, we wanted to alert you that it may be a full day or two before we’re able to get the service completely back up and running.

  • April 22nd – Sony:

An external intrusion on our system has affected our PlayStation Network and Qriocity services.

  • April 22nd – ZDNet:

Amazon’s Web Services outage: End of cloud innocence?

  • April 24th – 1:42 AM Amazon:

Service disruption: Database instance connectivity and latency issues

In line with the most recent Amazon EC2 update, we wanted to let you know that the team continues to be all-hands on deck working on the remaining database instances in the single affected Availability Zone. It’s taking us longer than we anticipated. When we have an updated ETA or meaningful new update, we will make sure to post it here. But, we can assure you that the team is working this hard and will do so as long as it takes to get this resolved.

At the time, Amazon’s AWS Service Health Dashboard was at red.

  • April 24 – 2:08 PM Amazon:

The number of Database Instances without access continues to reduce steadily. As the access to these remaining database instances is restored, they will become usable without additional action on your end. If your Database Instance is not yet available, you also have the option to initiate a Point-in-time-Restore operation using the steps outlined in our previous post at 10:08 AM PDT. We are in the process of contacting this small set of customers who still do not have access to their Database Instances.

  • April 25 – 8:20AM Sony:

I know you are waiting for additional information on when PlayStation Network and Qriocity services will be online. Unfortunately, I don’t have an update or timeframe to share at this point in time.

As we previously noted, this is a time intensive process and we’re working to get them back online quickly. We’ll keep you updated with information as it becomes available. We once again thank you for your patience.

  • April 25 – 7:39PM Amazon:

We are digging deeply into the root causes of this event and will post a detailed post-mortem.

Amazon and Sony appear to be taking a very similar approach. So was the attack on the PlayStation Network, on Amazon Web Services, or are they one in the same? The answer is: No, they are not.

Others blame Anonymous who had taken credit for a separate hacking attempt earlier in the month towards SCEA. Some believe that this is also partially motivated by Geohot’s impending court rulings. First IANAL, but it would seem there’s a certain level of legality that has been crossed. Clearly he’s not getting hired right now by Sony at the moment because he’s probably being prosecuted by the US DOJ because he’s IN FEDERAL COURT. When a Corporation files a complaint of that caliber, especially one with a DMCA, Copyright Infringement and allegations of Computer Fraud and other crimes, that could be the act of a number of different things including faking the identify of Sony, misuse of the Sony logo or other things that we’ll never hear about. “Geohot” may deserve what’s coming to him just like any one who has walked across a line that fine. He alone will decide what he does with his life at that point.

Really, the biggest news of tonight is the launch of Final Fantasy XIII in the United States. It’s launched in the EST, but we’re still waiting on our copy in the CST.  Very excited to say the least.  In our own due diligence, we wanted to share with you at least an update of the PSN.  The ONLY thing we’ve seen from Sony for why the systems and PlayStation Network would not work is below.  We can’t but help to think it was a media stunt to gain more Twitter followers at this point:

The PlayStation Recap

Posted by Chris Morell // Senior Specialist, Social Media

  • UNCHARTED 2 Title Update 1.06 and Multiplayer Updates – We released an update to the multiplayer modes of UNCHARTED 2 earlier this week. The Title Update and live updates we pushed performed some additional balancing to player hitboxes, some weapons and one Booster that we felt was warranted after Title Update 1.05 was released. As part of these updates, we also pushed some geometry updates to prevent intentional glitching.
  • “Unleashed: The Art of Naughty Dog” art show opens this weekend – Twenty Naughty Dog (and UNCHARTED 2) artists are doing a group show of their art work at the Gnomon Gallery in Hollywood, California. The opening reception for the show is on the evening of Saturday, March 6, and will run for at least a month.

As of 6:20PM CST, we can confirm that our PS3’s are working as expected on the PlayStation Network.  All DRM/DLC, trophies and saved data is present and accounted for.  We first got word of this from Izmeiah Brown, our Lead Designer, when it broke on Gizmodo.  Still no official word from Sony, but that’s typical and to be expected.  This ability to login, however, does not mean that it won’t happen again.  Scary how they can push an update like this and shut almost 40 million systems down without no one really noticing, isn’t it.

This is a use at your own risk deal since there has been no official word from Sony yet.  We’ll let you know as soon as they start making apologies.

== UPDATE ==

Sony releases the following statement on their blog:

We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally.

If the time displayed on the XMB is still incorrect, users are able to adjust time settings manually or via the internet. If we have new information, we will update you through the PlayStation.Blog or PlayStation.com.

We apologize for any inconvenience this may have caused.

And that’s that.  They “apologize”, but fail to state exactly what they’re going to do for breaking the trust of all of the gamers WORLDWIDE.  Sure the PSN is free, but come on; The trade off is quite obvious at this point – monitoring.  We should be able to play Single Player games like Heavy Rain regardless if the PSN is online or not.  We should also be able to use our games that we downloaded without being told we stole it (basically what the error message implied).  These are the things that they should be focusing on and making Next-Gen actually Next-Gen. 

As one comment we read earlier today, you could pop in a Nintendo cartridge, and BAM you were playing the game.  Why doesn’t this work the same way today for the PS3?  And what about the people without access to the Internet?  Are they still affected?  We’ll never know because they’re completely out of touch with the rest of the living world.  Trust us, if this happens again, we’re going to make sure they answer these questions that all gamers of the PS3 deserve.

With Sony’s typical “We’ll just let them wait and find out approach” on their Blog and Twitter, not to mention the launch of Battlefield: Bad Company 2 tonight at midnight, gamers without a working PS3 are a bit upset to say the least. A global problem with the PS3 Firmware has caused an outage and system failure to systems both online and offline from the PlayStation Network. One thing we have seen this good for is Sony’s PSN Twitter Account, with records of 120-200 new followers per minute. That seems a lot like people standing around waiting for someone to say something – anything – that might help them get out of this snafu that was a major oversight by Sony’s Q/A Department. With those already doing the “corporate shuffle” and blaming MSI and Freescale as commentators on the PSN Blog should be ashamed of themselves.

At approximately 9PM CST on February 28th, 2010, users began dropping off of the PSN. They found themselves locked out of their systems, including those who had not connected and only updated via PS3 games as a mandatory firmware update, with their system clocks rolled back to December 31st, 1999. Those who had connected to the Internet and updated also found themselves in more trouble than that. Sony confirms that save data, game data and DLC and DRM Content may become corrupt if you even turn on your PS3. That’s right: Sony has advised people to not even turn on their PS3. According to CNN, Sony reported last month a total of 40 million gamers who had connected to the PSN but were not sure how many of those were plagued with this problem.

We have read around the web that players trophies have disappeared altogether – however this may not be the case. After we logged into http://us.playstation.com/, we found that only what we had done within the last two weeks, (last trophy reported was February 15th, 2010) was not present with a convenient fine print of…

Note: The above information is dependent on the proper functioning of the PlayStation®Network. Information is not updated in real time.

That means all of our Heavy Rain and White Knight Chronicles trophies are gone…or maybe not. We don’t know yet because of their fine print. However, we can confirm that users who did hear about this problem last night and unplugged their systems from the Internet were still affected since it was the firmware that caused the problem – not the connectivity to the Internet. One user reported to us that they had never connected their PS3 to the Internet and just played Fallout 3 and their system still worked just fine.

No word from Sony yet. Some users have reported removing the system battery will correct this problem, however this will most likely void your warranty. We’ll update this post further when our staff has a chance to add few more comments.

In the mean time, tell us what you think Sony should do to fix this problem. Just push a firmware update (which we’re hearing might not even work), give us free credit to the PlayStation Store (or perhaps remove the DRM so this doesn’t happen again and we can play Single Player Games) or start shipping out PS3 Slims to everyone. We look forward to your thoughts and comments!

A recent update from Sony PlayStation Blog stated that PlayStation users are advised to NOT use their PS3’s due to the wide-spread issue with the PlayStation Network. Here’s the direct post that they made:

As you may be aware, some customers have been unable to connect to the PlayStation Network today. This problem affects the models other than the new slim PS3.

We believe we have identified that this problem is being caused by a bug in the clock functionality incorporated in the system.

Errors include:

  • The date of the PS3 system may be re-set to Jan 1, 2000.
  • When the user tries to sign in to the PlayStation Network, the following
    message appears on the screen; “An error has occurred. You have been
    signed out of PlayStation Network (8001050F)”.
  • When the user tries to launch a game, the following error message appears
    on the screen and the trophy data may disappear; “Failed to install
    trophies. Please exit your game.”
  • When the user tries to set the time and date of the system via the
    Internet, the following message appears on the screen; “The current date
    and time could not be obtained. (8001050F)”
  • Users are not able to play back certain rental video downloaded from the
    PlayStation Store before the expiration date.

We hope to resolve this problem within the next 24 hours. In the meantime, if you have a model other than the new slim PS3, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained trophies, and not being able to restore certain data.

As mentioned above, please be advised that the new slim PS3 is not affected with this error. We are doing our best to resolve the issue and do apologize for any inconvenience caused.

As we thought, this is the PS3 Y2K bug indeed. Let’s hope this is resolved before FFXIII comes out.

PlayStation Network Down

As we had reported last night, the Sony PlayStation Network was (and still is) down because of an unexplained technical issue.  The issue causes an error code of 8001050F to appear upon launching any PS3 Blu-Ray Game, setting the clock back to 12/31/1999 (sounds a lot like a Y2K bug), trophy sync problems and downloaded content (DLC) to show that there are invalid copyright permissions.  This has caused a lot of headache among hundreds of thousands of gamers globally and still no update from Sony on their blog or their Twitter feed.

So, what is this? A PS3 Y2K bug? Possibly.  The error code “8001050F” is referenced to mean “Hardware failure. Cannot update firmware or connect to internet.” However, upon launching most games, players are getting a message stating “Registration of the trophy information could not be completed. The game will quit. (8001050F)”. Why would this be? Shouldn’t the PS3 work offline too? That’s what we thought. All of our offline DLC, such as Final Fantasy VII and Final Fantasy VIII (PS1/PSP Playable) does not work at all. We can’t play single player games that shouldn’t rely on the Internet or not such as Heavy Rain. All we have to say is we hope that this is fixed today, and for sure before the 9th of this month, when Final Fantasy XIII releases.

Usually by this point, Sony would/should have replied…but what’s to be expected from a free network?  Our advice: If you haven’t turned on your PS3 yet, don’t. It’s tragic enough to read about and even worse to see for yourself. Last night, the topic of “playstation network crash” hit the #5 hottest trend on Google and now currently sits at #40. Wait until Sony updates their Blog or Twitter with “we’ve fixed the error”. We will keep you posted as well, so stay tuned.